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If FF7 Remake is ready saving the fashioned from being an uncool ‘dad recreation’, what does that divulge about the up-to-the-minute-day remake machine?

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Why can’t we enact Bitsy remakes of FF8, goddamnit?


Cloud and Sephiroth clash swords in Closing Delusion VII Rebirth

Describe credit score: Square Enix

My pleasure for Closing Delusion VII Rebirth went into overdrive this week. Now now not simplest did we gain 20 more minutes of its graceful launch worlds, mini-games and story nuggets to gawp over this week because of Sony’s dedicated Sing Of Play slide for it, however the on-line has also been awash with previews, interviews and each form of other Closing Delusion-shaped goodies. Truly, or now not it’s relish a 2nd Christmas for me over right here for the time being, or now not it’s big.

Nevertheless one ingredient that in fact stuck out to me this week used to be a commentary made by series producer Yoshinori Kitase in an interview with our company at Eurogamer. When they requested him why remake Closing Delusion 7 the least bit, his response hit me great tougher than I was attempting forward to. He mentioned that the fashioned FF7 is “doubtlessly going to be steadily that recreation my dad played, and I manufacture now not desire it to be that.” Excluding making me disintegrate to mud with irrelevancy, this in fact got me interested on older games, the draw we play them now, and upright what role remakes and remasters occupy in this day’s PC gaming landscape. So come and feel extremely feeble with me as I try to gain my (very jumbled and loosely-connected) solutions in present.

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