
Kung Fury: Aspect road Rage Developer Interview: Embrace the Absurd With a Odd Beat-Em-Up
Kung Fury: Aspect road Rage is a video game tie-in to the hit Kickstarter indie martial arts comedy rapid movie, “Kung Fury,” the list of an 80’s cop who decides to follow it Hitler with his superhero-stage martial arts mastery. Kung Fury: Aspect road Rage is available for $19.ninety 9 on Steam, however it no doubt’s this month’s IGN Plus game and Plus members can glean a Steam key as an IGN Reward and jump in straight away.
Plus members – glean your key for Kung Fury: Aspect road Rage – Final Edition right here on its IGN Rewards page. No longer a Plus member? Learn more right here. You might perchance moreover practice the devs on Twitter.
Oskar Eklund, CEO & Founder of Hi there There Video games
I sat down with Oskar Eklund, CEO of Hi there There Video games, to focus on Kung Fury: Aspect road Rage, the fifth anniversary change, and the top possible scheme the sport originally came to be.
Eklund originally met Kung Fury author, director, and well-known particular person David Sandberg whereas the two were at Neatly-liked Track. Eklund (a Taikwondo fighter himself) had apt led the studio in releasing Taekwondo, a splash-video show game in step with the martial art work, and become at Neatly-liked to discuss with AVICII, the slack musician the dev crew had labored with for both AVICII Gravity and AVICII Invector.
The Introduction of Kung Fury: Aspect road Rage
Eklund and Sandberg met in a convention room and hit it off about martial arts. Sandberg advised Eklund about Kung Fury and said he become concerned in a game tie-in being made. After quarter-hour, Eklund become sold on the foundation, and the crew shared his excitement as they moved into constructing, scorching on the heels of the Kung Fury rapid movie’s Kickstarter success.
Kung Fury is never be pleased most moderately a couple of martial arts motion footage, and Kung Fury: Aspect road Rage does no longer play be pleased moderately a couple of aspect-scrolling beat-em-ups, both. As adversarial to stage-primarily based entirely, “left-to-actual” development with free-sharp combat, Kung Fury: Aspect road Rage opted as an different for no circulate sustain watch over, and handiest proximity-primarily based entirely combat using the Left and Honest buttons for assaults (now no longer much less than in the spoiled game). Eklund said the preference become made resulting from the barriers of creating for mobile, mixed with a extraordinarily rapid dev time, however it no doubt moreover helps it stand out from its opponents, having a more rhythmic feel than most brawlers.
Laser Unicorns (no doubt one of many production companies in the support of the movie) and Sandberg labored as we teach with Hi there There Video games to bring characters and enemies from the movie to the sport, 1-for-1, bringing the customary mobile model to life in a scant 2.5 months. Fortunately, it discovered it be audience, enabling the studio to work on list-primarily based entirely, expanded versions with voiceover provided by the movie’s actors, as successfully as a lyric video of David Hasselhoff’s “Correct Survivor.”
The fifth Anniversary & Final Edition
To celebrate the fifth anniversary of Kung Fury: Aspect road Rage, Laser Unicorns, David Sandberg, and Hi there There Video games determined to function a total fresh game; Kung Fury: Aspect road Rage – Final Edition. This fresh model bundles all beforehand launched insist material together and adds more worlds, boss fights, capabilities, fresh gameplay modes with free circulate, native multiplayer, and even David Hasselhoff as a playable character.
If you’re eager to jump in, consider Kung Fury to be rather more fun with a chum, so make sure to jump into co-op together, or venture every moderately a couple of in classic mode. Eagle eyed gamers must still moreover sustain a lookout for Triceracop’s confession, the scandalous ‘Bluescreen’ reference, as successfully as references to Ninja Turtles in the in all likelihood of locations…
When requested about any future plans linked to Kung Fury (or Kung Fury 2), Oskar merely winked and said, “Perchance?” We can want to support and peer what the prolonged escape will sustain.
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Brian Barnett writes critiques, guides, capabilities, & more for IGN & GameSpot. You might perchance glean your fix of his antics on Twitter (@Ribnax), Backloggd (Ribnax) & Twitch (Ribnax) or try his wonderful video game talk allege, The Platformers, on Twitch & Apple Podcasts.